Crucible RMG
Random Match Generator

Fun Police Fight Club

Description

First rule of Fight Club: You do not talk about fight club. Lots of bubbles, lots of punching, knock yourself out.

Restrictions

Defender Titan Only, Melee Only

Maps

  • Firebase Delphi

Players

10 - 12

Contributed By

DestinyFunPoPo

Battleship

Description

You already know where this is going...the teams divide on either side of the bridge and pick their spot to stand until they're eliminated. Once eliminated players must stand on the sideline and be a spotter, communication is vital. The last man standing wins.

Restrictions

Voidwalker Warlock Only

Maps

  • Frontier

Players

10 - 12

Contributed By

Kruzer

Destiny Dodgeball

Description

Find an open area on the map and set a divider, teams cannot cross this divider. You can only throw sticky grenades or hip fire telesto. Once eliminated you must stand on the sideline until one team is entirely eliminated.

Restrictions

Sticky Grenades Only

Maps

  • Bastion
  • First Light
  • Skyshock

Players

10 - 12

Contributed By

MrFruitYT

Medieval Dodgeball

Description

Each team lines up parallel to each other (a long distance) teammates should be evenly spaced. Nobody move. Somebody on Red Team counts down from 3 and let them fly.

Restrictions

Sticky Grenades Only

Maps

  • Bastion
  • First Light
  • Skyshock

Players

10 - 12

Contributed By

DadsTales

Cowboys vs Aliens

Description

Red Team Equips No Land Beyond, Blue team Equips QueenBreakers Bow.

Restrictions

Red team cannot pickup special ammo

Maps

  • The Anomaly
  • Asylum
  • Bannerfall
  • Black Shield
  • Blind Watch
  • The Burning Shrine
  • Cathedral of Dusk
  • The Cauldron
  • Crossroads
  • The Drifter
  • The Dungeons
  • Exodus Blue
  • Firebase Delphi
  • Floating Gardens
  • Frontier
  • Icarus
  • Last Exit
  • Memento
  • Pantheon
  • Rusted Lands
  • Sector 618
  • Shores of Time
  • Skyline
  • Thieves' Den
  • The Timekeeper
  • Twilight Gap
  • Vertigo
  • Widow's Court

Players

8 - 12

Contributed By

N/A

VIP

Description

Each Team Selects a VIP to protect, you can only score by killing the VIP.

Restrictions

The VIP on each team must wear a shader that seperates themselves from the rest of the team. (God of War pairs nicely with a group of chatterwhites).

Maps

  • The Anomaly
  • Asylum
  • Bannerfall
  • Black Shield
  • Blind Watch
  • The Burning Shrine
  • Cathedral of Dusk
  • The Cauldron
  • Crossroads
  • The Drifter
  • The Dungeons
  • Exodus Blue
  • Firebase Delphi
  • Floating Gardens
  • Frontier
  • Icarus
  • Last Exit
  • Memento
  • Pantheon
  • Rusted Lands
  • Sector 618
  • Shores of Time
  • Skyline
  • Thieves' Den
  • The Timekeeper
  • Twilight Gap
  • Vertigo
  • Widow's Court

Players

10 - 12

Contributed By

N/A

Stampede

Description

The lone player is known as The Hunter (Red Team), the other team of players are The Buffalo (Blue Team). The hunter gets to the highest point on the front side of the Map, the stampede jumps in whatever vehicles available. The Stampede are not allowed to hide in the back side of the map. If a vehicle flips, the buffalo can only walk from that point on. The Last Buffalo to die, or first Buffalo to kill the hunter is the Hunter next round.

Restrictions

none

Maps

  • Bastion
  • First Light
  • Skyshock

Players

4 - 6

Contributed By

Professorbroman

Community Gametypes

This is where the magic happens, game types by the community for the community.